Metaverse blockchain Vitual Reality Future Very Substantial Prospect By Expert

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Qualcomm, one of the world’s leading fabless mobile chip producers, is bullish on the metaverse’s future and what it can imply for businesses and consumers. While there is still a long way to go in terms of development, Qualcomm CEO Cristiano Amon feels that this breakthrough is real and represents a big opportunity for all parties concerned.


The future of the metaverse is discussed by Qualcomm’s CEO.

The recent metaverse drive in the software business is beginning to attract the attention of hardware companies. Qualcomm, one of the world’s major fabless chipmakers, is interested in what this new technology could mean for the chip and consumer electronics markets in the not-too-distant future.


In an interview with Yahoo Finance, the business’s CEO, Cristiano Amon, discussed the importance the company places on the metaverse. He stated the following about the metaverse’s future:

It’s real, and it’ll be a tremendous chance. We began investing in basic technologies that enable the integration of physical and digital places more than a decade ago.

The metaverse, according to Amon, would necessitate customised software for applications that will deliver the metaverse feel for various places.

A brand-new market has emerged.

Wearables that can provide metaverse augmentations to individuals on the road, according to Qualcomm’s CEO, might be a significant market. Amon clarified:

We’re working on a smartphone companion with completely immersive augmented reality glasses that appear like [normal glasses]. That is a huge opportunity, in my opinion. It could be the size of a phone.

The company’s chips power many Metaverse products, including Meta’s Quest brand of virtual reality headsets and Microsoft’s planned updated version of the Hololens virtual reality headset. Wearables and augmented reality technologies as part of the metaverse, however, have their detractors.

Ken Kutaragi, widely regarded as the father of Sony’s first Playstation game console, argues that the present metaverse’s conflation of wearables is incorrect. The metaverse, according to Kutaragi, is more about using augmented reality techniques to allow users to enjoy today’s world without wearing wearables.

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